Smoothing based on distance and velocity. (OW2)

NeonTacoBell

Poser Skater

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You guys should add a slider that changes how much smoothing there is based off range and/or velocity so for example if a person is 50m away smoothing is like 70 but 10m away is 40 yk? or like if a mercy is flying to a teammate the smoothing goes from 50 to 80 depending on how fast shes going ! Just an idea :DD not sure how possible it is tho lol. Also adding a range limit to aimbot would be cool so if they are 2 far away or 2 close then it wouldn't lock on. And one more thing is to add like a delay slider for if they jump if that makes sense? like if they jump it doesn't track them so fast so you can have fast side to side smoothing but slow up and down smoothing and look more natural ! Once again idk how possible these are but it would be great if you could try some of them!
 
You guys should add a slider that changes how much smoothing there is based off range and/or velocity so for example if a person is 50m away smoothing is like 70 but 10m away is 40 yk? or like if a mercy is flying to a teammate the smoothing goes from 50 to 80 depending on how fast shes going ! Just an idea :DD not sure how possible it is tho lol. Also adding a range limit to aimbot would be cool so if they are 2 far away or 2 close then it wouldn't lock on. And one more thing is to add like a delay slider for if they jump if that makes sense? like if they jump it doesn't track them so fast so you can have fast side to side smoothing but slow up and down smoothing and look more natural ! Once again idk how possible these are but it would be great if you could try some of them!
you meant auto predict?
 
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